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Question AI and Programming a MUD. Hope this doesn't get heated

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Yesterday 18:32 #11064 by wlessard1
If this discussion gets heated or deemed invalid, I wont be upset about it being deleted.

Recently, since I have been trying to put in more and more harder things into my MUD. I have been stymied by code issues because I am a duffer. I am not a programmer, I just try and learn how to do it best I can.

I loaded up Grok Bot and pumped the MUD up to it. It analyzed the MUD I had modified for a few years on my own and found many glitches, memory leaks and even potential crash bugs. All in about 10-15 minutes.

To me this is a tool, no different from using a program to check core dumps or a paint sprayer instead of a paint brush to paint a room. 

I would say it makes it easier for non-programmers but in a week. I have fully integrated a Remort System for myself. I have incorporated with Grok Bot's help, a class system that is based on the Envy/Ultra Envy system. Flat text files that let you direct edit the basic things you need for a Class, skills, XP costs, how many HMV you get each level etc.

Also a lot of small things as well. Such as improving my Healing Trigger into a spec proc. 

The Big Finish will be hometown code. Something that Envy/UltraEnvy had 25-30 years ago and for some reason is seen very rarely and the only snippet needs a lot more coding to make it work. I will have it when I ask Grok Bot to do it, in about 20 minutes to a 1/2 hour and ready to add new Towns.

With 654 Zones in TBAmud, I am kind of amazed no one has wanted to do it much.

Shout out to NukeFire, they are one of the very very few MUDs I have seen that uses Hometowns.

Anyways, for me, this is great for my hobby level attitude. When I pass away someone will find many zones and probably many muds on my computer as I will never put my stuff online. 

So anyways, I am interested in what others think about using AI to program a MUD.

Just a guy coding a mud at home for no reason but the challenge.

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Yesterday 18:57 #11065 by krell
It depends. Personally, I don't depend on LLMs very much as I've gotten burned a couple of times by them, and I don't have an employer who requires using one. I once thought LLMs could help me fast track my learning where I left off in a couple of areas, but they might not be there quite yet. That LLMs can be useful, if used correctly, is not very controvertable.

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Yesterday 22:44 #11066 by thomas
I regularly use AI for coding, also for fixing bugs in tbamud. So I'd be a real hypocrite if I said it wa a bad thing. :D

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