So lately, I have been wondering how to implement a random encounter system.  I know in video games, most use a grid system based on the map you are currently on.  (FF1 is an example of this.  That is how the PoP came to be due to a very small 1x1 grid).
Now the question is how would I do this in a MUD form.  I was thinking about writing a check that when you enter a room, it checks to see if you get an encounter, but my issue is how do would I go about calling which enemies get loaded.
Anyone have any sugggestions?    
            
            
            Randian(0.0.0)
Owner/Developer