Lots of MUDs have a crafting system, and so I decided to create a crafting patch for tbaMUD.
Features:
* Designed from scratch to be as flexible as possible, so can be adjusted for any MUD
* Adds a craftedit OLC for adding, editing or removing crafts
* Adds 'show crafts' Imm command to list all crafts or just one specific craft.
* Adds crafts command for players, to display known crafts.
* Add a new dimension for players, the ability to create their own stuff by collecting ingredients
* Crafts are automatically available to the player dependant on level, class and skill - no pfile changes!
* ASCII crafts data file (in lib/etc) for easy manual editing
* Patches into the latest tbaMUD cleanly (was created for tbaMUD 3.58)
* An Imms manual is provided with the patch
Feel free to download the patch from here. You can also grab a copy of the PDF manual from here.
If anyone has any problems with this, please let me know...




