tbaMUD 3.58 Release

Download tbaMUD 3.58 or the patch at http://tbamud.com


Many bug fixes and more code clean-up! For those interested in the full

tbaMUD changelog check out: http://www.tbamud.com/files/changelog.txt


tbaMUD 3.58 changelog

[Jan 18 2009] - Rumble

Updated World and files for 3.58 release.

Bug fix for column_list to properly display commands, socials, wizhelp, etc.

(thanks Jamdog)

[Jan 15 2009] - Fizban

Immortals can now never have their hands full when you attempt to hand

them an item.

[Jan 13 2009] - Rumble

Questmaster variable changed from an rnum to a vnum. (thanks Jamdog)

Fixed a bug in dg_variables.c find_replacment with the new quest variable.

(thanks Jamdog)

Fixed message when setting gold abnormally high.

[Jan 09 2009] - Fizban

Fixed a DIKU bug in do_rescue allowing players to get twice as many attacks

per round. (thanks Zordrac)

Fixed Bug Where Questmaster rnums didn't previously update. (thanks Tails)

[Jan 05 2009] - Rumble

Fix to allow non-helper aggro mobs be agressive. (thanks Kvasir)

[Dec 28 2008] - Rumble

Added a "Syntax: export zone vnum" for the export command instead of

defaulting to 0. (thanks Vatiken)

Fixed bad usage of num_of_saving_throws and moved define to structs.h.

(thanks Vatiken)

Added trigedit variables questdone and quest. (thanks Jamdog)

[Dec 23 2008] - Rumble

Fix for drink containers improperly showing empty due to unlimited container

addition. (thanks Parnassus)

Fix for qedit crash when trying to list non-existent next quest. (thanks Tails)

Fix for ITEM_NOTE in oedit_disp_val1_menu function in oedit.c. (thanks

Parnassus)

[Dec 04 2008] - Fizban

DG Scripts are now attachable to players (cedit toggle defaults this behavior

to off).

[Dec 01 2008] - Fizban

Now compiles warning free on GCC 4.3.2

[Nov 23 2008] - Rumble

Fixed a memory leak in quest.c create_obj. (thanks Jamdog)

[Oct 21 2008] - Rumble

Fixed display of wear locations and a typo. (thanks Kyle)

[Oct 09 2008] - Rumble

Fixed a small bug in hedit. If CIRCLE_UNSIGNED_INDEX is 0, then new entries

won't save correctly. (thanks Rhade)

Code cleanup of check_idling. (thanks Rhade)

[Sep 01 2008] - Fizban

Added a check to mzoneecho to stop mortals from using it.

[Aug 31 2008] - Fizban

Removed various mid-function defines of variables.

[Oct 09 2008] - Rumble

Fixed a small bug in hedit. If CIRCLE_UNSIGNED_INDEX is 0, then new entries

won't save correctly. (thanks Rhade)

Code cleanup of check_idling. (thanks Rhade)

[Aug 27 2008] - Rumble

Fixed Mob using '((c)->player_specials->saved.pref)' at dg_variables.c:860

_________________

Rumble

The Builder Academy

tbamud.com 9091