/**
* @file pfdefaults.h
* ASCII player file defaults.
* 
* Part of the core tbaMUD source code distribution, which is a derivative
* of, and continuation of, CircleMUD.
*
* This set of code was not originally part of the circlemud distribution.
*/
#ifndef _PFDEFAULTS_H_
#define _PFDEFAULTS_H_

/* WARNING:  Do not change the values below if you have existing ascii player 
 * files you don't want to screw up. */

#define PFDEF_SEX		0
#define PFDEF_CLASS		0
#define PFDEF_LEVEL		0
#define PFDEF_HEIGHT		0
#define PFDEF_WEIGHT		0
#define PFDEF_ALIGNMENT		0
#define PFDEF_PLRFLAGS		0
#define PFDEF_AFFFLAGS		0
#define PFDEF_SAVETHROW		0
#define PFDEF_LOADROOM		0
#define PFDEF_INVISLEV		0
#define PFDEF_FREEZELEV		0
#define PFDEF_WIMPLEV		0
#define PFDEF_CONDITION		0
#define PFDEF_BADPWS		0
#define PFDEF_PREFFLAGS		0
#define PFDEF_PRACTICES		0
#define PFDEF_GOLD		0
#define PFDEF_BANK		0
#define PFDEF_EXP	        0
#define PFDEF_HITROLL		0
#define PFDEF_DAMROLL		0
#define PFDEF_AC		0
#define PFDEF_STR		0
#define PFDEF_STRADD		0
#define PFDEF_DEX		0
#define PFDEF_INT		0
#define PFDEF_WIS		0
#define PFDEF_CON		0
#define PFDEF_CHA		0
#define PFDEF_HIT		0
#define PFDEF_MAXHIT		0
#define PFDEF_MANA		0
#define PFDEF_MAXMANA		0
#define PFDEF_MOVE		0
#define PFDEF_MAXMOVE		0
#define PFDEF_HUNGER		0
#define PFDEF_THIRST		0
#define PFDEF_DRUNK		0
#define PFDEF_OLC               NOWHERE 
#define PFDEF_PAGELENGTH        22
#define PFDEF_SCREENWIDTH       80
#define PFDEF_QUESTPOINTS       0
#define PFDEF_QUESTCOUNT        0
#define PFDEF_COMPQUESTS        0
#define PFDEF_CURRQUEST         NOTHING
#define PFDEF_LASTMOTD          0 
#define PFDEF_LASTNEWS          0 

#endif /* _PFDEFAULTS_H_ */
