#QQ00
Jade Forest (Description Room)~
   The Jade Forest is a simple zone, laid out for levels 10-15 approximately.  
The majority of it is forest, with a small village, some trails, and a river.  
There are a couple of shops, but these need stocking with items really.  
Descriptions are very basic and could do with fleshing out.
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credits info~
   Builder   : 
Zone         : 4 Jade Forest
Began        : 1999 
Player Level : 10-25
Rooms        : 100
Mobs         : 31
Objects      : 15
Shops        : 3
Triggers     : 0
Theme        :
Plot         :
Links        : 00
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#QQ01
The Jade Forest~
   The shadows of the trees seem to engulf their surroundings.  The light in
here is extremely scarce, allowing very little to be visible.  Tall blades of
grass wave drearily back and forth, lushly coating the ground as if this were
swampland.  
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#QQ02
The Jade Forest~
   Several colourful plants blossom prettily, their vibrant hues only visible
now and again from their hiding place in the grass.  The plant life here is so
abundant that it completely obscures any trail, making it very easy for a
traveler to become lost.  
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#QQ03
The Jade Forest~
   A large patch of weeds grows here, their thick stems and leaves covered with
a fine coating of hairy bristles.  They loom high into the air, creating an
ideal hiding spot for creatures or lost travelers.
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#QQ04
The Jade Forest~
   Weeds cover the ground in a thick entwined tangle, their vine-like stems
weaving around each other as if laying a netted trap.  It would be very easy to
become ensnared here, and lingering is probably not the wisest of ideas.  
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#QQ05
The Jade Forest~
   Stepping out from the weeds, a large clearing opens up, pale trees standing
sentry around its borders.  High above, beams of sunlight can be seen making
their way through the branches of the trees.  The song of some nearby birds
fills the air with joyful sound.  
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#QQ06
The Jade Forest~
   This appears to be the beginning of a rather large looking path.  There is no
indication of where it might lead, the darkness at its edges obscuring any
vision of what lies beyond.  
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#QQ07
Rocky Path~
   The sound of scuffing and shuffling can be heard as the rocks on the path are
disturbed by movement.  In patches over the ground, several spots of blood can
be seen covering the rocks with a sickly sheen of moisture.  
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#QQ08
Rocky Path~
   The path seems to grow more cramped, becoming slightly narrower here.  Off to
the side, the path can be seen lined with a bunch of dead twigs.  They seem to
have been laid there deliberately, though there is no sign of who or what may
have done so.
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#QQ09
Rocky Path~
   There seems to be a large gaping crack in the path.  It is only possible to
pass by taking a giant step over it.  The blackness within it is total, and
seems to stretch deeply down into the earth, offering no glimmer of light or
what may lie inside.
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#QQ10
Rocky Path~
   The path looks though it is coming to its end.  There is no sign of what it
may give way to, whether a clearing, or even deeper darker forest.  It can be
seen growing steadily narrower, though its edge dips just over the horizon and
out of view.  
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#QQ11
Rocky Path~
   At the end of a long winding path, the south opens up into a what appears to
be a small garden, though its foliage is too deep to see clearly inside.  To the
north the forest grows thickly and menacingly dark.  
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#QQ12
The Jade Forest~
   The forest seems to get thicker here.  The trees are much more fuller,
sheltering the ground from the light of the day.  Since the light here is
scarce, its not possible to see the source of several scuffling noises just off
the side of the path.  The south way appears to lead into the start of a garden.
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#QQ13
Garden~
   This isn't exactly a carefully groomed garden.  Wild and untamed, it is more
tangles of greenery and shrubs than any kind of flower arrangement.  The ground
is littered with loose rocks and pebbles, making it difficult to walk on without
tripping.
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#QQ14
Garden~
   The rocks on the ground seem to get larger the deeper the garden becomes.  
It seems chaotic, and yet somehow strangely designed.  Between a particularly
large set of boulders can be seen the yellowing bones of a skeleton.  It appears
to have been crushed by one of the huge stones.  
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#QQ15
Dead End~
   This appears to be a total dead end.  The outside world has been blocked off
by a huge wall of towering jagged rocks.  There is no way a person could get
over or around it.
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#QQ16
The Jade Forest~
   The trees seem to get taller and taller as the forest deepens, their massive
looming trunks standing ominously close to the border of the path, as if daring
a traveler to set one foot over the edge.  
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#QQ17
The Jade Forest~
   The trees seem to get taller and taller as the forest deepens, their massive
looming trunks standing ominously close to the border of the path, as if daring
a traveler to set one foot over the edge.  
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#QQ18
Toppled Tree House~
   An old abandoned tree house sits broken and battered on the ground.  It
appears that the tree that it was once in has long since toppled and rotted
away.  This house would be better off as kindling, rather than a place to play.
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#QQ19
The Jade Forest~
   The forest grows lush and damp, its dark greenery dripping with moisture and
dewdrops as the light from above becomes dimmer and more diffuse.  The sounds of
creatures battling can be heard, evidence of previous fights lying on the ground
in streaks of blood and tufts of fur.  
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#QQ20
Intersection~
   This small intersection is unmarked and gives no indication of which would be
the safest way to turn.  Narrow paths lead off in all directions, each equally
shrouded in shadows from the leafy canopy.  
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#QQ21
Tunnel of the Dead~
   This mysterious looking tunnel appears to have been fashioned together from
logs and leaves.  Small beams of light shine through the roof of the tunnel,
allowing some glimpse of the many insects and worms that reside here, burrowing
silently through the decaying pieces of wood.  
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#QQ22
Tunnel of the Dead~
   As the tunnel leads deeper, it begins echoing with a faint crying sound.  
There doesn’t seem to be anywhere in particular that it is coming from though
stories have often been told of this tunnel being haunted by the spirits who
died in the great battles that were held here.  
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#QQ23
Tunnel of the Dead~
   The gruesome surroundings are impossible to ignore, the stench of death still
lingering heavy in the air.  Blood stains the walls and floor.  Several
skeletons are scattered about the floor, threatening to trip anyone who passes
through.  
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#QQ24
The Jade Forest~
   The forest here is relatively light and thin, ample light still trickling in
from the open land at the woodland edges.  It soon appears to grow deeper and
darker however, the sounds of large creatures can be heard crashing through the
thickest parts of the brush.
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#QQ25
A Hole~
   The sudden appearance of this large hole just highlights the need to be
especially cautious here.  It is almost impossible to avoid stepping into this
deep well of mud until immediately upon it, due to the dark shadows obscuring
its visibility.
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#QQ26
A Hole~
   The forest continues on to the north, but the weight of the mud and clay from
this hole is becoming ever more insistent.  Extremely sticky and clinging, it
seems to clump together and dry, making exit from the hole much harder than
passage into it.
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#QQ27
The Jade Forest~
   At last, a larger section of the forest looms darkly ahead on the path.  It
seems the forest is much bigger than it appears from the outside.  Just up ahead
to the north can be seen a bridge made from logs bound together with twine.  
Maybe there is a stream underneath it.  
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#QQ28
A Log Bridge~
   A large bridge stands immediately ahead.  The long rotting logs that have
been bound together, are suspended precariously above a fungating swamp.  The
bubbling fumes waft into the air, filling it with an overpowering stench.  As
the murky water bubbles past, it can be seen to be green and as thick as
pudding.  
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#QQ29
A Log Bridge~
   The fragile nature of this bridge becomes more and more apparent, the further
one walks upon it.  Any motion or breeze causes it to sway slowly back and
forth, threatening to plummet itself and anyone on it into the festering slime
of the underlying swamp.  
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#QQ30
Tunnel of the Dead~
   This appears to be the end of a tunnel, a few streams of light from the
forest allowing more to be visible than most would wish to see.  The tunnel
itself is made up mostly of fungus and rotting bark, its surfaces literally
crawling with squirming insects and decay.
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#QQ31
Marsh~
   The ground here becomes wet and slippery, easily giving way to any pressure.
Its submission is misleading however, as the mud quickly closes in again, an
insistent sucking pressure threatening to suck any travelers down into its
deathly depths.  
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#QQ32
The Jade Forest~
   As the forest becomes deeper and thicker, the ground can be noticed becoming
darker and more moist.  What was once hard and dry is now soft and wet.  It
seems the forest is giving way to a more swampy marshland.  
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#QQ33
A Log Bridge~
   The smell of the swamp bubbles up sickeningly, filling the air with a green
gaseous cloud.  The bridge continues shuddering dangerously, its logs beginning
to separate with wear and age, the slimy water visible through the opening
cracks.  
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#QQ34
The Jade Forest~
   The trees seem to get taller and taller as the forest deepens, their massive
looming trunks standing ominously close to the border of the path, as if daring
a traveler to set one foot over the edge.  
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QQ 4 0 0 0 0 3
D1
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#QQ35
Marsh~
   The water rises ankle-deep, becoming more sticky and smelly the deeper it
grows.  A thick cloud of stench rises into the air as bubbles form and pop, the
heat of the air increasing with the humidity.  
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#QQ36
Marsh~
   The ground here begins slowly sinking, threatening to swallow anyone or
anything standing here alive.  It probably wouldn't be very wise to stand here
for too long.  The mud gurgles insistently, almost as if hungry for a new meal.
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#QQ37
Marsh~
   The water rises ankle-deep, becoming more sticky and smelly the deeper it
grows.  A thick cloud of stench rises into the air as bubbles form and pop, the
heat of the air increasing with the humidity.  
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#QQ38
A Log Bridge~
   This appears to be the edge of a rickety log bridge, a small, sparse forest
scattered around its edges.  The air is warm and wet, and the slurping sounds of
a bubbling swamp can be heard nearby.
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#QQ39
Marsh~
   The borders of a wet marshland stretch out ahead, long grasses and boulders
obscuring much of the view.  Swarms of mosquitoes buzz heavily in the air,
dipping in and out of the murky puddles.  To the north is a small dirt path.  
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#QQ40
Marsh~
   The marsh becomes thicker and more dangerous, the mud pulling more
insistently at anything touching it.  Nothing grows here except algae and
moulds, blue-green swirls of colour bubbling on the surface of the mud.
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#QQ41
The Jade Forest~
   The grass on the forest floor begins getting taller the deeper the forest
becomes.  The thickness of it would make it difficult for even experienced
travelers to pass.  A small hole can be just barely seen to the north, its
relative obscurity making it very easy to stumble into.  
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#QQ42
The Jade Forest~
   The edges of a small hole lie jagged in the ground, making it very easy for a
distracted passer to trip and hurt themselves.  Its not clear how the hole got
there in the first place, but a few jagged rocks lie scattered around,
distinctly out of place as if carried here.  
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#QQ43
The Jade Forest~
   The trees seem to be getting closer together, their thick trunks huddling
closely to each other, making passage between them tight and difficult.  The
grass on the ground is gradually disappearing and giving way to what appears to
be a dusty path.
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#QQ44
The Jade Forest~
   The ground becomes dusty and bare, trees receding at the growth of what
appears to be a populated area.  In the open clearing, a large village can be
seen to the north, its peaceful atmosphere seeming friendly enough.
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#QQ45
Cobblestone Road~
   The dusty ground merges into the edge of a very well made cobblestone road.
It seems to be leading into the village.  The trees seem to be more scarce here,
allowing more of the surroundings to be visible.  
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#QQ46
Cobblestone Road~
   As the road grows larger, and less well traveled, everything around it seems
to get quiet.  The creatures in the forest must sense the presence of intruding
passage.  The road is very smooth and flawless.  It seems a very fine piece of
work for such a remote and abandoned area.  
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#QQ47
Hidden Village~
   Following the cobblestone road towards the center of the village, various
modest homes can be seen standing around in small clusters.  Several people are
distractedly and busily working on what seem to be newer homes.  Leaves fall
gently from the trees and carpet the winding path.  
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#QQ48
Hidden Village~
   The path has led right into the entrance of the village.  Everything looks so
peaceful here, so quiet and cozy.  The smell of fresh cut flowers fills the air,
making it sparkle with particles of dancing pollen.  
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#QQ49
Jedidiah's Armour Shop~
   A sign hangs in one of the windows that reads "Welcome to Jedidiah's Armour
Shop!"  Here it is possible to buy or sell items for a fair price.  In some cases,
Jedidiah may even accept trade.  His shop appears to be well stocked with
various leather and metal armours, although why they would be needed in such a
quiet place as this is not clear.  
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#QQ50
Cobblestone Road~
   The road turns here, heading directly into the village.  Several shops and
homes can be seen lining either side of the path, showing no signs yet of the
people who could be living there.  The chittering of people can be heard talking
in the distance.  
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#QQ51
Cobblestone Road~
   This road appears to be leading up to the entrance of a modest shop.  A few
flower boxes decorate the outside of the building, their colourful heads bobbing
in the wind, filling the air with a delicate perfume.  All around can be seen
many beautiful houses, flowers and plants.
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#QQ52
Cobblestone Road~
   As the village continues on, the shadows grow darker and longer as more and
more trees begin to appear.  The trees seem to be leaning to one side, almost as
if they were creating a path for passage.  The pawn shop can be seen to the
north.  
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#QQ53
Village Pawn Shop~
   A banner hangs from the ceiling that reads "Welcome to the Village Pawn Shop!
" It looks possible to find almost anything here.  Several old, and mostly junky
items can be seen hanging from the wall, collecting layers of dust and cobwebs.
A thick, wooden counter bows slightly, its surface cracked with use and age.
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#QQ54
Hidden Village~
   Hundreds of leaves are falling from the trees all around, making the place
look as if its in the middle of a tornado.  A slight breeze picks up, blowing
some of the leaves swirling into the air.  The road immediately ahead is covered
in a carpet of green.  
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#QQ55
Hidden Village~
   The road is hardly visible, as it has been covered in a thick carpet of dried
leaves.  They can be heard crunching underfoot as small creatures scamper
amongst the trees.  The center of the village can be seen lying open in the
distance.  
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#QQ56
A Dirt Path~
   The land appears to have turned off onto a small dirt path.  Its not
immediately visible where it leads, but the view here is beautiful!  Several
small plants can be seen all around you, and in full bloom!  The wondrous
blossoms fill the air with rich fragrance.  
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#QQ57
A Dirt Path~
   As the small dusty path continues on, some small holes can be seen lying
dented into the ground.  They are much too large to be ant holes, but nothing
can be seen that might have caused them.  
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#QQ58
A Dirt Path~
   The path comes to an end here, surrounded by a field of tall green grass.  
The grass comes up to almost the full height of a man, making it very difficult
to see much beyond it.  Trees tower high above, watching over the landscape like
dormant guardians.  
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0 QQ00 QQ59
D2
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D3
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#QQ59
Cobblestone Road~
   Stepping out from the gigantic field of swaying grass, a long cobblestone
road becomes immediately visible.  It appears to be going directly into the
village.  There is a small house lying off to the east.  
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#QQ60
Hidden Village~
   A dusty patch of tangled weeds makes up the entrance to a small house.  It
appears to have been abandoned some time ago.  The windows and the door have
been boarded up, keeping people from entering, or even peering inside.  
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#QQ61
A Stream~
   The sound of rushing water fills the air, spray misting up from a rather
large looking stream.  The water swirls chaotically with foam and mud, several
small fish can be seen swimming about just beneath its surface.  
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D3
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#QQ62
A Stream~
   Just beneath the glittering surface of the water can be seen a layer of
smooth white pebbles being hit by the sunlight.  The light reflects from the
rocks, making small rainbows in the water.  
~
QQ 4 0 0 0 0 3
D0
~
~
0 QQ00 QQ64
D1
~

~
0 QQ00 QQ61
D2
~
~
0 QQ00 QQ63
S
#QQ63
A Stream~
   Just beneath the glittering surface of the water can be seen a layer of
smooth white pebbles being hit by the sunlight.  The light reflects from the
rocks, making small rainbows in the water.  
~
QQ 4 0 0 0 0 3
D0
~
~
0 QQ00 QQ62
S
#QQ64
A Stream~
   The stream begins to get shallow here.  The tops of large pebbles that were
once submerged under the water are now out in the open, being dried by the sun.
A soft scratching noise can be heard close by.  
~
QQ 4 0 0 0 0 3
D0
~
~
0 QQ00 QQ65
D2
~
~
0 QQ00 QQ62
S
#QQ65
A Stream~
   There is a slight bend in the stream here.  It begins heading off to the
east.  It appears to be almost at an end.  The beginning of a dusty dirt trail
can be seen stretching straight ahead to the east.  
~
QQ 4 0 0 0 0 3
D1
~
~
0 QQ00 QQ66
D2
~
~
0 QQ00 QQ64
S
#QQ66
A Stream~
   The stream comes to a softly babbling end, giving way to a muddy riverbank
filled with grassy rushes.  Off to the east can be seen a large trail, it seems
particularly well-traveled as if a large city or town lay nearby.
~
QQ 4 4 0 0 0 3
D0
~
~
0 QQ00 QQ75
D1
~
~
0 QQ00 QQ67
S
#QQ67
Sanctus Trail~
   The trail ahead of looks well-maintained and decorated.  Many beautiful
plants line the sides of the trail, making it look as if it passes through a
large flower garden.  The trail continues to the east.  
~
QQ 4 0 0 0 0 3
D1
~
~
0 QQ00 QQ68
D3
~
~
0 QQ00 QQ66
S
#QQ68
Sanctus Trail~
   The trail curves here, heading towards the north.  It appears to remain
straight for quite some time.  There are some large rocks sitting in the side of
the trail.  They look rather out of place, as if somebody carried them and left
them there.
~
QQ 4 0 0 0 0 3
D0
~
~
0 QQ00 QQ86
D1
~
~
0 QQ00 QQ69
D3
~
~
0 QQ00 QQ67
S
#QQ69
Cobblestone Road~
   This old cobbled road stands on the edge of a village.  To the west is a
large trail, possibly leading into the city of Sanctus, which can be seen
looming over the horizon.  The center of the village stretches out to the east.
~
QQ 4 0 0 0 0 3
D1
~
~
0 QQ00 QQ70
D3
~
~
0 QQ00 QQ68
S
#QQ70
Cobblestone Road~
   As the village deepens, the houses grow larger and more intricate.  To the
west can be seen a rather large looking trail, although it is not clear where it
leads.  Off in the distance to the north can be seen an inn.  It appears to be
offering rooms for rest.
~
QQ 4 0 0 0 0 3
D0
~
~
0 QQ00 QQ73
D1
~
~
0 QQ00 QQ74
D3
~
~
0 QQ00 QQ69
S
#QQ71
Cobblestone Road~
   An enormous tree stands stretching into the sky.  It's branches are full with
fluttering green leaves, offering plenty of shelter from the sun.  The road
continues to the west, heading directly into the center of the village.  
~
QQ 4 0 0 0 0 3
D2
~
~
0 QQ00 QQ49
D3
~
~
0 QQ00 QQ72
S
#QQ72
Cobblestone Road~
   The road makes a sharp turn here, heading to the north.  A village can be
seen nearby, the sound of friendly chattering filling the air.  Now and again,
the glimpse of people can be seen busily shuffling around.  A few of them pause
and speak to each other before going about their business.  
~
QQ 4 0 0 0 0 3
D0
~
~
0 QQ00 QQ74
D1
~
~
0 QQ00 QQ71
S
#QQ73
Cobblestone Road~
   The road seems to come to an end here, leaving nothing but open grassy ground
to walk on.  To the east can be seen an old shop, but it doesn't appear to be
open, its windows and door carefully nailed shut.  
~
QQ 4 0 0 0 0 3
D1
~
~
0 QQ00 QQ79
D2
~
~
0 QQ00 QQ70
S
#QQ74
Center of the Village~
   This appears to be close to the center of town, and several beautiful houses
can be seen lined up, hidden in the trees.  Children play happily in the grass,
squealing with laughter or running about, giving the place a carefree, joyful
feel.
~
QQ 4 0 0 0 0 3
D0
~
~
0 QQ00 QQ79
D2
~
~
0 QQ00 QQ72
D3
~
~
0 QQ00 QQ70
S
#QQ75
Sanctus Trail~
   This is a very smooth and well made trail.  It appears its heading into the
entrance of a large city.  Some trees are scattered around the sides of the
trail, sheltering the path in gentle shadow.  The road continues to the north.
~
QQ 4 0 0 0 0 3
D0
~
~
0 QQ00 QQ76
D2
~
~
0 QQ00 QQ66
S
#QQ76
Sanctus Trail~
   The trail begins to turn here, heading to the west.  A small breeze cascades
over the land, stirring little dust clouds into the air.  Leaves flutter lazily
as they fall from the trees and onto the ground, carpeting it with a layer of
earthy colours.  
~
QQ 4 0 0 0 0 3
D2
~
~
0 QQ00 QQ75
D3
~
~
0 QQ00 QQ77
S
#QQ77
Sanctus Trail~
   The city is not too far away now.  Its gleaming stone wall can be seen
looming in the distance.  Several tall buildings are visible here and there,
their tiled roofs peeking just over the edges of the wall.  
~
QQ 4 0 0 0 0 3
D0
~
~
0 QQ00 QQ78
D1
~
~
0 QQ00 QQ76
S
#QQ78
Sanctus Trail~
   The city is not too far away now.  Its gleaming stone wall can be seen
looming in the distance.  Several tall buildings are visible here and there,
their tiled roofs peeking just over the edges of the wall.  
~
QQ 4 0 0 0 0 3
D2
~
~
0 QQ00 QQ77
S
#QQ79
Abandoned Shop~
   This old shop appears long-abandoned, its broken windows covered in a layer
of sticky dust and cobwebs.  A few planks have been placed over top, although
these too are old and rotted.  Insects buzz lazily around, humming contentedly
as if not often disturbed.
~
QQ 4 8 0 0 0 0
D1
~
~
0 QQ00 QQ80
D2
~
~
0 QQ00 QQ74
D3
~
~
0 QQ00 QQ73
S
#QQ80
Hidden Village~
   To the east can be seen a weapons shop, although it seems distinctly out of
place in such a peaceful place as this.  To the north lies a small inn, its
flowered windows open, and a welcoming smell of home cooking wafting from its
direction.  
~
QQ 4 0 0 0 0 3
D0
~
~
0 QQ00 QQ82
D1
~
~
0 QQ00 QQ81
D3
~
~
0 QQ00 QQ79
S
#QQ81
Zachary the Weaponsmith~
   A sign hangs swinging in the doorway that reads "Welcome to Zachary's
Weapon;Shop!"  A few plain weapons lie bundled on the floor, wrapped in cloth as
if there is little use for them.  The shop itself appears in a state of
disrepair, a few long cracks splitting the wooden structure, allowing green
moulds to grow in the damp recesses.
~
QQ 4 8 0 0 0 0
D3
~
~
0 QQ00 QQ80
S
#QQ82
Inn Entrance~
   The entrance to the inn smells like baking bread and fresh flowers.  It looks
like a marvelous place to stay.  To the west is the front desk, a list of rooms
hanging on the wall, along with various sets of keys.  A little fireplace
flickers against one wall, filling the room with a homey warmth and light.  
~
QQ 4 8 0 0 0 0
D0
~
~
0 QQ00 QQ84
D2
~
~
0 QQ00 QQ80
D3
~
~
0 QQ00 QQ83
S
#QQ83
Front Desk~
   A large mahogany desk fills most of this part of the room, draped with a
lacey cover.  The room itself is beautiful.  Some painted pictures and portraits
hang from several places on the walls.  The carpet looks brand new, a deep
forest green and fluffy.  The smell of fresh cut flowers fills the air.
~
QQ 4 8 0 0 0 0
D1
~
~
0 QQ00 QQ82
S
#QQ84
Room 1~
   The room is wide and spacious, painted with neutral hues of ivory and beige.
There is a large bed sitting in the corner of the room next to a large window
with what appears to be a beautiful view!  The carpeting is plush and warm,
giving the place a welcoming feel.  
~
QQ 4 8 0 0 0 0
D1
~
~
0 QQ00 QQ85
D2
~
~
0 QQ00 QQ82
D3
~
~
0 QQ00 QQ90
S
#QQ85
Room 2~
   The room is wide and spacious, painted with neutral hues of ivory and beige.
There is a large bed sitting in the corner of the room next to a large window
with what appears to be a beautiful view!  The carpeting is plush and warm,
giving the place a welcoming feel.  
~
QQ 4 8 0 0 0 0
D3
~
~
0 QQ00 QQ84
S
#QQ86
Sanctus Trail~
   The road ahead looks long and dusty, its borders half claimed by the
wilderness surrounding it.  A very large city looms in the distance, a large
wall obscuring most of the view, but its very possible it could be the city of
Sanctus.  
~
QQ 4 0 0 0 0 3
D0
~
~
0 QQ00 QQ87
D2
~
~
0 QQ00 QQ68
S
#QQ87
Sanctus Trail~
   The road ahead looks long and dusty, its borders half claimed by the
wilderness surrounding it.  A very large city looms in the distance, a large
wall obscuring most of the view, but its very possible it could be the city of
Sanctus.  
~
QQ 4 0 0 0 0 3
D0
~
~
0 QQ00 QQ88
D2
~
~
0 QQ00 QQ86
S
#QQ88
Sanctus Trail~
   As the trail continues on, the sight of a far off village comes into view, as
well as an extremely large city.  The village looks tiny compared to the city
that looms on the horizon.  The trail continues to the north.  
~
QQ 4 0 0 0 0 3
D0
~
~
0 QQ00 QQ95
D2
~
~
0 QQ00 QQ87
S
#QQ89
Room 4~
   The room is wide and spacious, painted with neutral hues of ivory and beige.
There is a large bed sitting in the corner of the room next to a large window
with what appears to be a beautiful view!  The carpeting is plush and warm,
giving the place a welcoming feel.  
~
QQ 4 8 0 0 0 0
D0
~
~
0 QQ00 QQ98
D1
~
~
0 QQ00 QQ90
S
#QQ90
Room 3~
   The room is wide and spacious, painted with neutral hues of ivory and beige.
There is a large bed sitting in the corner of the room next to a large window
with what appears to be a beautiful view!  The carpeting is plush and warm,
giving the place a welcoming feel.  
~
QQ 4 8 0 0 0 0
D1
~
~
0 QQ00 QQ84
D3
~
~
0 QQ00 QQ89
S
#QQ91
Sanctus Trail~
   Several large boulders surround the trail, almost creating a wall.  To the
east can be seen a rather large looking well.  The trail continues north and
south.  
~
QQ 4 0 0 0 0 3
D0
~
~
0 QQ00 QQ92
D1
~
~
0 QQ00 QQ96
S
#QQ92
Sanctus Trail~
   The city of Sanctus can be seen lying on the horizon, its large stone walls
obscuring much of what lays within.  The trail grows wider and better traveled
as it approaches the city, its borders pushing back the waving grasses that
encroach all around.  
~
QQ 4 0 0 0 0 3
D1
~
~
0 QQ00 QQ93
D2
~
~
0 QQ00 QQ91
S
#QQ93
Sanctus Trail~
   The air stirs gently, rippling over the grasses and causing them to wave
gently as if greeting any travelers that pass through here.  The occasional
sound of birdsong drifts down from above, the lazy hum of bees and insects
droning continually in the background.  
~
QQ 4 0 0 0 0 3
D1
~
~
0 QQ00 QQ94
D2
~
~
0 QQ00 QQ96
D3
~
~
0 QQ00 QQ92
S
#QQ94
Sanctus Trail~
   The trail continues on, heading straight for the city.  The sound of
civilization grows louder, gentle chattering and the scuffling of footsteps
echoing from within the large surrounding walls of Sanctus.  The trail here has
become more grooved and worn with heavy passage.  
~
QQ 4 0 0 0 0 3
D1
~
~
0 QQ00 QQ95
D3
~
~
0 QQ00 QQ93
S
#QQ95
Sanctus Trail~
   As the trail continues on, the sight of a far off village comes into view, as
well as an extremely large city.  The village looks tiny compared to the city
that looms on the horizon.  The trail continues to the north.  
~
QQ 4 0 0 0 0 3
D2
~
~
0 QQ00 QQ88
D3
~
~
0 QQ00 QQ94
S
#QQ96
Sanctus Trail~
   A large stone well stands here, the ground around it cast in shadow and moist
with the water that has been spilled through use.  Dark green mosses and small
nodding mushrooms take refuge in the shade, small insects scuttling busily
around them.  
~
QQ 4 0 0 0 0 3
D0
~
~
0 QQ00 QQ93
D3
~
~
0 QQ00 QQ91
S
#QQ97
Room 6~
   The room is wide and spacious, painted with neutral hues of ivory and beige.
There is a large bed sitting in the corner of the room next to a large window
with what appears to be a beautiful view!  The carpeting is plush and warm,
giving the place a welcoming feel.  
~
QQ 4 0 0 0 0 0
D3
~
~
0 QQ00 QQ98
S
#QQ98
Room 5~
   The room is wide and spacious, painted with neutral hues of ivory and beige.
There is a large bed sitting in the corner of the room next to a large window
with what appears to be a beautiful view!  The carpeting is plush and warm,
giving the place a welcoming feel.  
~
QQ 4 8 0 0 0 0
D1
~
~
0 QQ00 QQ97
D2
~
~
0 QQ00 QQ89
S
#QQ99
The Jade Forest~
   This appears to be the entrance of a thick forest.  Numerous trees tower high
into the air, making everything else look quite small.  In the distance birds
can be heard chirping.
~
QQ 4 0 0 0 0 3
D3
~
~
0 QQ00 QQ01
S
$~
